software

PageMaker Pioneer Paul Brainerd, 1947-2026: Aldus Founder Devoted His Second Chapter to the Planet

Paul Brainerd (1947-2026), founder of Aldus Corporation and pioneer of desktop publishing, died at 78 after battling Parkinson’s disease. He co-created PageMaker, revolutionizing printing for non-professionals and empowering many with desktop publishing tools. Following Aldus’s merger with Adobe in 1994, Brainerd focused on environmental philanthropy, founding the Brainerd Foundation, IslandWood, and supporting various initiatives in the Pacific Northwest and New Zealand. A respected leader and innovator, he significantly impacted both technology and conservation efforts throughout his life.

https://www.geekwire.com/2026/pagemaker-pioneer-paul-brainerd-1947-2026-aldus-founder-devoted-his-second-chapter-to-the-planet/

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C64 Graphics Explorer — View C64 Graphics the Authentic Way

C64GraphicsExplorer is a macOS app for exploring modern Commodore 64 art, utilizing CRT simulation and pixel inspection. Users can view curated artwork, analyze creation techniques, and input their images for palette mapping. Features include a gallery of C64 graphics, authentic CRT effects, pixel magnification, mode detection, and adjustable pixel grids. It supports macOS Sequoia 15.0+ on Apple Silicon and maintains user privacy.

https://c64graphicsexplorer.com/

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Photoshop 1.0 and the Early Macintosh HIG

Gruber discusses Photoshop 1.0’s source code and early UI details, noting the timelessness of good design principles despite evolving styles and technologies. He critiques modern dismissiveness towards historical UI standards, emphasizing that fundamental design idioms remain relevant.

https://daringfireball.net/linked/2025/12/31/photoshop-1-and-the-early-macintosh-hig

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UNIX V4 Tape Successfully Recovered: First Ever Version of UNIX Written in C Is Running Again

UNIX V4, the first version of UNIX with a C-written kernel, has been successfully recovered from a 1970s tape found at the University of Utah. The recovery was led by Al Kossow and involved reconstructing the data using the readtape program. Users can download the recovered files from the Internet Archive, with guides on running it through emulators like SimH. This marks a significant step in computing history, showcasing UNIX’s evolution from early assembly-coded versions to a more complex system.

https://www.theregister.com/2025/12/23/unix_v4_tape_successfully_recovered/

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Adobe Photoshop Source Code

Photoshop Origins:
Thomas and John Knoll developed an image editing program in the late 1980s called “Display,” which became “Photoshop.” Adobe licensed it in 1989, leading to its commercial release in 1990. The source code for version 1.0.1, primarily in Pascal, is now available for non-commercial use, showcasing its architectural sophistication and historical significance in software development.

https://computerhistory.org/blog/adobe-photoshop-source-code/

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Microsoft Download Center Archive

Legacy Update archives deleted Microsoft downloads for legacy Windows versions (95 to 7) and related tools. Users can access these downloads, which may have security risks, via the Internet Archive. Support and contributions are acknowledged, and the site operates independently of Microsoft. Backup data is recommended before using archived software.

https://legacyupdate.net/download-center/

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How Quake.exe Got Its TCP/IP Stack

Extreme TLDR:
Quake (1996) was developed to run on both DOS and Windows 95 using a single executable, quake.exe. It relied on the djgpp compiler for DOS compatibility, integrating with Windows 95’s DPMI for enhanced performance. Multiplayer support included IPX and TCP/IP, although TCP/IP was challenging to set up on DOS. Mpath’s Chunnel allowed Quake to connect via Windows’ TCP stack, leading to online gaming capabilities. The architecture was complex, involving DLLs and virtual device drivers to facilitate communication between DOS executables and Windows networking. Subsequent versions of Quake moved to native Win32 support.

https://fabiensanglard.net/quake_chunnel/index.html

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Reviving Classic Unix Games: a 20-Year Journey Through Software Archaeology

The article recounts a two-decade quest to preserve the 1987 Unix game Conquer. The author traced, contacted, and obtained permissions from the original creators and contributors to relicense the code under GPLv3. During this journey, the author modernized the codebase and leveraged contemporary build and packaging tools to make the game easily accessible on modern Linux distributions. The project highlights challenges in archiving software, the importance of clear licensing and documentation, and the community’s role in preservation. Now, both classic and updated versions are available with modern packaging, bridging the past and future for developers.

https://vejeta.com/reviving-classic-unix-games-a-20-year-journey-through-software-archaeology/

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52 Year Old Data Tape Could Contain Unix History • The Register

Tape containing the original Unix Fourth Edition, believed to be from the 1970s, discovered at the University of Utah. If recoverable, it may provide vital historical data, including the first Unix version written in C. The tape will be delivered to the Computer History Museum for analysis.

https://www.theregister.com/2025/11/07/unix_fourth_edition_tape_rediscovered/

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