9 Exotic Coding Tricks Used in the C64 Game, Seawolves

The Commodore 64 game Seawolves uses several unique coding techniques to achieve its effects. These include synchronized NMIs and IRQs for efficient screen management, real-time torpedo rendering using “splits,” and real-time animations for implosions and ocean waves. The game also employs clever sprite manipulation, such as FLD shunting and upward Y-scroll correction, to overcome sprite rendering limitations.

https://kodiak64.co.uk/blog/seawolves-technical-tricks

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