40 Years of the Amiga, From Commodore

Commodore Amiga launched in 1985, designed by Jay Miner after leaving Atari. Initially planned as a game system, it pivoted to a computer due to the industry crash. After financial struggles, Commodore acquired Amiga for $27M. The Amiga 1000, with advanced graphics, launched at a high price, leading to slow initial sales. It saw success with the later, cost-effective Amiga 500 and 2000 models. Despite its innovations, Commodore faced bankruptcy in 1994 amidst industry changes. Comparisons with Atari ST highlight distinct preferences, with the Amiga known for gaming and creative use, while Atari offered lower prices and practicality.

https://www.goto10retro.com/p/40-years-of-the-amiga-from-commodore

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HTML Is Dead, Long Live HTML

HTML is outdated; current web technologies like WebAssembly have not significantly improved client-side experiences. The DOM is bloated, with excessive properties and methods, making direct manipulation cumbersome. While web components exist, they are unpopular due to clunky APIs. HTML has stagnated for 10-15 years, lacking meaningful updates and causing developers to create workarounds for modern applications. CSS also suffers, needing a better approach to layout but currently limiting developers with its complex constraints. A new direction is needed, potentially rethinking HTML, CSS, and leveraging concepts like canvas rendering for better flexibility and performance.

https://acko.net/blog/html-is-dead-long-live-html/

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The Tandy Corporation, Part 1

TLDR: The Tandy Corporation began in 1919 as a leather company, evolving under Charles Tandy. By acquiring Radio Shack in 1963, Tandy shifted focus to electronics, leading to the successful TRS-80 computer launch in 1977, which dominated the microcomputer market. Charles Tandy’s leadership established Tandy Corporation as a major player in retail and electronics before his death in 1978.

https://www.abortretry.fail/p/the-tandy-corporation-part-1

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In His Own Words: Gary Kildall

Gary Kildall, a pioneer of personal computer software, created CP/M, a dominant operating system, and founded Digital Research with his wife. Despite his contributions, including programming tools and the first CD-ROM, he remains relatively unknown. Kildall’s unpublished memoir provides insights into his vision for personal computing and his innovative spirit, emphasizing sharing ideas over profit. His legacy, shaped by personal and professional choices, highlights a different definition of success. Kildall balanced family life with work, leaving a lasting impact on the tech industry.

https://computerhistory.org/blog/in-his-own-words-gary-kildall/

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Frame of Preference

Extreme TLDR:

Designer Marcin Wichary reflects on Mac settings from 1984-2004, celebrating their evolution while critiquing design inconsistencies and usability struggles. Early panels were simple, charming, and user-friendly but grew cluttered and complex over the years, responding to technological advances and user demands. Key themes include the balance between aesthetics and functionality, the influence of Windows, and the challenges of maintaining design integrity in an expanding interface.

https://aresluna.org/frame-of-preference/

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