Computer

My First Months in Cyberspace

In early 1995, Phil Gyford explored the internet at age 23, living in Bristol. After abandoning a career as an illustrator, he became enamored with technology and purchased a modem and an Apple Macintosh LC to connect to the burgeoning online world, which required significant effort to set up. Despite challenges, Gyford found joy in email, Usenet, and creating web pages, providing a platform for instant, global communication and self-expression that transformed his social connections and experiences.

https://www.gyford.com/phil/writing/2025/10/15/1995-internet/

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Apple II

Mike’s website highlights his enthusiasm for vintage computers, mainly Apple models, as well as a variety of tech hobbies. He restores, builds replicas, and operates classic machines, sharing his experiences and advice with the community. Mike believes these old computers should be kept running, not just preserved, and provides information, kits, and resources for other hobbyists. His site also covers related interests like repair tips, history, and new ongoing projects.

https://willegal.net/appleii/appleii-first_page.htm

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The PC Is Dead: It’s Time to Bring Back Personal Computing

Tech critic Benj Edwards argues that personal computing, once a symbol of individual control and creativity, has been undermined by surveillance capitalism and DRM, leading to a loss of autonomy for users. He emphasizes the need to reclaim digital freedoms by advocating for systemic reforms such as privacy legislation, Right to Repair laws, and the repeal of restrictive DRM practices. Edwards believes that personal computing can flourish again, provided society prioritizes user rights and addresses the current exploitative business models of tech companies. The call to action includes supporting open-source projects and fostering a movement towards Personal Computer 2.0, emphasizing that true digital freedom is essential for maintaining personal liberties in today’s interconnected world.

https://www.vintagecomputing.com/index.php/archives/3292/the-pc-is-dead-its-time-to-make-computing-personal-again

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Microsoft Open-sources Bill Gates’ 6502 BASIC From 1978

Microsoft has open-sourced the complete source code of its 6502 BASIC interpreter from 1978, which powered early personal computers like the Commodore PET and Apple II. The code, consisting of 6,955 lines, is available on GitHub for free use, modification, and distribution. This historical release aims to preserve knowledge of early computing for future generations, allowing enthusiasts and researchers to study its optimization techniques. Microsoft’s shift to open-source practices under CEO Satya Nadella contrasts with its previous stance against open source in the 1990s.

https://arstechnica.com/gadgets/2025/09/microsoft-open-sources-bill-gates-6502-basic-from-1978/

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Build Your Own Commodore 64 Cartridge

IEEE Spectrum published a guide on building a Commodore 64 cartridge using free software and affordable parts. The author, Stephen Cass, shares his experience creating a demo program for a traveling exhibit featuring the notable 6502 microprocessor from the C64. The process involved programming in 6502 assembly, utilizing modern tools, and assembling a cartridge with basic electronic components. Despite initial technical issues, the final product successfully showcased the capabilities of the C64, highlighting the accessibility of retro programming with current resources.

https://spectrum.ieee.org/commodore-64-cartridge

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A History of the Internet, Part 3: The Rise of the User

Extreme TL;DR: Internet’s evolution: ARPANET to World Wide Web; rise of user-generated content; Google revolutionizes search; MP3s lead to file-sharing, Napster’s legal troubles; dynamic web sparks blogs & Wikipedia; social media’s rise with MySpace and Facebook; mobile phones transform internet access; backlash against tech monopolies, misinformation, doomscrolling, enshittification, and AI’s threats to web quality.

https://arstechnica.com/gadgets/2025/09/a-history-of-the-internet-part-3-the-rise-of-the-user/

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When Computer Magazines Were Everywhere

Paul Lefebvre reminisces about his passion for computer magazines from the 80s, owning nearly 700 issues, primarily Atari-related. He fondly recalls reading magazines like ANALOG and Antic, and how they served as a treasure trove of information, akin to the internet today. His collection includes many titles, and he expresses a desire to continue sharing details about them.

https://www.goto10retro.com/p/when-computer-magazines-were-everywhere

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GitHub – MITDDC/cpmarchive-1979-1984: Code and Software “archive” for the CP/M Operating System Created From 1979-1984

CP/M archive (1979-1984) at MIT, containing software/code from CP/M OS, initially hosted on MIT-MC, now part of ToTS collection. Includes 221 ITS archive files, metadata, and organizational documentation.

https://github.com/MITDDC/cpmarchive-1979-1984

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Development of the MOS Technology 6502: a Historical Perspective

TL;DR: The MOS Technology 6502 microprocessor, influential in computing during the late 1970s and 1980s, emerged from a team frustrated with Motorola’s costly 6800. Developed by ex-Motorola engineers at MOS, it featured innovative NMOS technology and shaped various iconic systems like Apple II and Atari. The manufacturing involved complex photolithography, with emphasis on small die size for cost efficiency. Despite challenges, the 6502’s performance and design laid a foundation for modern computing, with notable steps in transistor-level design and circuit simulation integral to its creation.

https://www.embeddedrelated.com/showarticle/1453.php

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All 54 Lost Clickwheel iPod Games Have Now Been Preserved for Posterity

All 54 lost clickwheel iPod games have now been preserved, thanks to a community effort to bypass Apple’s FairPlay DRM. The project succeeded in obtaining playable copies after locating iPod owners with the games. The last game, Real Soccer 2009, was particularly difficult to archive. Now, users can access the games offline and ensure they remain available for posterity, preserving a slice of early 2000s gaming history.

https://arstechnica.com/gaming/2025/09/all-54-lost-clickwheel-ipod-games-have-now-been-preserved-for-posterity/

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